Lead Level Designer for Hit & Bit Demo 2024. Beautiful Corner of Indie Game from Digital Scorpion Interactive. Design for Town Center.
Town Center from Digital Scorpion Interactive’s Hit & Bit Demo
Lead Level Designer: Me
Level Designers: Glendon Chandler, Chris Quintus, Daniel Coyne, Daniel Woodell
3D Art: Taylor Benoit, Francesca Mendoza, Joe Brace, Megan Foy, Page Alexander
2D Art: Sylina Acevedo, Tyler Cherneski, Dani Fields, Lucero "Flipsy" Trejo, Eris Grant
Tavern from Digital Scorpion Interactive’s Hit & Bit Demo
Level Designer: Me
3D Artist: Taylor Benoit
2D Artist: Jerry Vorhies, Dani Fields
Level Designer for Hit & Bit Demo. Beautiful Corner from Digital Scorpion Interactive. Early Design for Castle Area.
Updated Castle Stairway from Digital Scorpion Interactive’s Hit & Bit Demo
Level Designer: Me
3D Artist: Joe Brace
Updated Version of Hit’s Bedroom from Digital Scorpion Interactive’s Hit & Bit Demo
Level Designer: Me
3D Artist: Francesca Mendoza
Updated Elemental Tower from Digital Scorpion Interactive’s Hit & Bit Demo
Level Designer: Me
3D Artist: Me
My Final Project at George Mason University Demo Reel. Solo work. Royalty Free Music is made by David J Ferguson.
Level Designer, System Designer, and QA Lead for Tales of Valoris: Swallow Defenders 2023. Indie Game from Digital Scorpion Interactive. Will continue to work on for future updates.
Example of Level Design at Redemption Games 1
Example of Level Design at Redemption Games 3
Example of Level Design at Redemption Games 2
“Sweet Escapes” Levels
Levels are made by me using a Unity level editor program created by Redemption Games. Levels had to be fun, flashy, at most 4 minutes to complete, avoids players getting stuck, and are expected to be won with only a few moves left.