Resume

Daniel Kitchen

 Manassas, Virginia 20112| 571 393. 5970|  dkitchen37@gmail.com

PROFILE  

Designing art, story, and game assets for games to show people different and fantastic worlds while enjoying a fun gameplay experience. Experience in game and level design with a focus on art and technical design in Unity and other programs. Job wanted with creative design and team focus. Open to remote work and relocation.

 

Portfolio: Available for viewing at: LinkedIn: Available for viewing at:

https://www.danielkitchen37.com https://www.linkedin.com/in/daniel-kitchen-11b64ab0/ 


TECHNICAL SKILLS 

Game Design: Unity 3D, Unity 2D, Unreal Engine 4, 3DS Max modeling, 3DS Max Animation, Maya, Zbrush

Art: Adobe Photoshop, Clip Studio Paint, Adobe Photoshop Animation, Adobe Illustrator, Adobe After Effects, Adobe InDesign

Programming: Python, C#, C++

Acting: Stage Acting (4 High School plays, 2 Professional Plays), Voice Acting

Writing: Game Design Documentation, Writing Student Plays, Game Script Writing, Writing Dialog Scripts for Personal Projects


RELATED EXPERIENCE 

Digital Scorpion Interactive                                                        Jan. 2023 – Present

Lead Level Designer

  • Level design and game development for indie game Tales of Valoris: Swallow's Defenders

  • Level design and game development for upcoming indie game Hit & Bit

  • Working with other teams to create level layouts and integrate new ideas & assets on Github

  • Creating levels with blockouts, 3d models, prefabs, etc. in Unity

  • QA testing the balance, difficulty, accessibility, and flow of the gameplay

  • Giving assignments and answering questions from other Level Designers

  • Teaching new Level Designers the different steps of level design and how to work with the other teams

  • Documenting pre-production, layouts, and lesson plans through both Adobe and Office software


Redemption Games                                                                     July 2020 – Jan. 2024

Level Designer 

  • Level design for the phone Game Sweet Escapes/ game design for Project Storm

  • Creating and editing current and previous levels in Unity

  • QA Testing games and creating new game mechanics with the Level Design team

  • Training new Level Designers and reviewing their levels


Flying General Games       Sept. 2021 - Feb. 2022

Technical Artist

  • Creating, Animating, and Implementing UI Art Assets in Unity

  • Implementing and organizing Character Animations

  • Rigging and bug fixing Character Cloth Physics


Center for the Advancement of the Steady State Economy Jan. 2020 - June 2020

Lead Game Designer

  • Overall UX and UI design in Unity

  • Art, Audio Design, and Animations for game Assets

  • Level Design and overall Game Design

  • QA Testing 

  • Website Programming and Design


C.S. Monroe Technology Center Jan. 2018 - Feb. 2018

Assistant Teacher of Animation

  • Teaching Photoshop, 3ds Max, and Unity for High Schoolers

  • Creating Presentations for Classes in PowerPoint and Unity

  • Rendering Student’s Projects in 3ds Max 


EDUCATION

George Mason University Aug. 2011 - Feb. 2018

  • Bachelor of Fine Arts  

  • Game Design

  • GPA 3.8